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APRIL’S PUBG GLOBAL SERIES EVENT IN BERLIN POSTPONED AMID WORSENING CORONAVIRUS CRISIS

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PUBG Corp has postponed the PUBG Global Series event, scheduled to take place in Berlin in April, due to the worsening coronavirus crisis.

The company issued the following statement:

“PUBG Corporation is actively monitoring the spread of the latest coronavirus, which was recently declared a global health emergency by the World Health Organization.

With the health and safety of our players, employees, and fans as our top priorities, we’ve made the difficult decision to postpone April’s PGS: Berlin event. The dates and times of regional qualifiers may also be subject to change. The plan to host four PUBG global esports events in 2020 remains unchanged, and we are actively exploring options for when a replacement event can be held.

We will provide updates once we have a better understanding of the best options for esports fans, players, and staff. We thank you for your patience and understanding as we navigate this situation.”

 

AYO.NEWS says:

Despite the mainstream media in the west downplaying the situation, it is increasingly evident that based on the unprecedented mass quarantine of entire cities, border closures and evidence that the Chinese government has been massively underreporting infection and death numbers, the situation is much more serious that first though.

Earlier today, the UK’s Guardian reported Prof. Gabriel Leung, the chair of public health medicine at Hong Kong University, as saying the coronavirus could infect 60% of the world’s population, and that other countries should consider adopting the same type of draconian containment measures seen in China.

 

China’s crisis goes global

Already we are seeing the first clusters, containing people with history of travel to China, pop up in other countries and territories, particularly in Singapore, Hong Kong, Thailand, South Korea, Japan, Malaysia, Taiwan, Australia, Vietnam, Germany, the United States, France, Macau, the UAE and UK.

It is also becoming clear that the incubation period for the virus may be much longer than first thought, with some experts now suggesting anything from 1 day to a couple of months – during which time it is most likely contagious.

Additionally, we are seeing more and more cases of false negatives – where people who had been initially tested and declared virus free, go on to develop symptoms and test positive days or weeks later.

Though most airlines have already suspended flights to mainland China, the route suspensions and travel bans are now starting to creep to other countries and territories, and we are already seeing business events outside of China suffer.

The Mobile World Congress 2020, scheduled to take place in Barcelona, Spain, from 24-27 February, has already seen several major corporations pull out or significantly reduce their presence, including Intel, Vivo, Nvidia, Ericsson, NTT Docomo, Sony, Amazon, and LG.

If things continue on the current trajectory, we should expect many upcoming industry events to be cancelled – not just in Asia, but globally.

Yesterday we reported how some Chinese firms are using blockchain technology to reduce the risk of infection and speed claims processes amid the ongoing crisis.

 

AYO.NEWS says features the opinion of the author and does not necessarily reflect the views of Pentagon Digital Limited.
All original content featured on this site is © Pentagon Digital Limited, 2020.

READ MORE: NEW YORK COVID-19 CONFERENCE SCRAPPED… DUE EXPLOSION OF COVID-19 CASES

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LEXUS SUPPORTS ESPORTS AWARDS FOR THIRD CONSECUTIVE YEAR

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Luxury carmaker Lexus is returning to support the Esports Awards for a third year running

As Official Auto Partner of the awards, the company will be working with the Esports Awards on a number of activations that incorporate their vehicles. Lexus will also sponsor both the Esports Organisation of the Year and Streamer of the Year awards. 

Lexus made its esports debut with the Esports Awards in 2019, when it provided several supercars from blockbuster movies, which took centre stage at the Esports Stadium Arlington. Last year, the carmaker collaborated on exclusive content as part of the highly successful virtual ceremony. 

“It’s an honour to be able to welcome Lexus as a partner for the third year in a row. After supporting us through a successful virtual ceremony last year, it speaks volumes that Lexus has once again committed to going all-in and driving the esports ecosystem forward. Both of our brands focus on prestige and excellence, and I look forward to showcases our joint values as we return to a physical event in November,” said Michael Ashford, Managing Director, Esports Awards.

READ MORE: EXPEDIA MAKES ESPORTS DEBUT AS SPONSOR OF THE ESPORTS AWARDS

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REKTGLOBAL BRINGS TOP GAMING TALENT TO INFINITY FESTIVAL 2021

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ReKTGlobal, the digital entertainment and esports organization, has been named one of the official presenters of gaming content at the 2021 Infinity Festival. 

On 3 November, superstar gaming creators Ally Battaggia (a.k.a TheGeekEntry) and Gabby Murray will join Stove’s Kitchen and Paul Shaw in a panel exploring the content creator economy. In addition, ReKTGlobal CCO Kevin Knocke will share his unique expertise in a panel on esports.   

Battaggia, who has a growing following across social media, took on streaming during lockdown, joining the fan-favorite NoPIxel GTA RP server. Since then, she’s become a mainstay participant, even crafting a NFT/TCG collection from her beloved GTA RP character. With 9.6M social media followers, Murray has built a fanbase as a multi-talented lifestyle and gaming content creator, with a Discord community that is expanding by the day.

Top gaming creator Stove’s Kitchen (whose real name is Steven Cho), part of the Team RAR (Rare and Ridiculous) internet group, has a devout fan following on his YouTube channel, where he posts gaming and challenge videos. Meanwhile, Shaw oversees Special Projects at TalentX Entertainment, a subsidiary of ReKTGlobal. The four will join forces for Making a Living as a Content Creator: Much More Than Gaming — a panel that explores what sets livestream content monetization and strategy apart from pre-produced content. 

Also on 3 November, Knocke will take part in an esports panel with Darin Kwilinski, Lead Content Producer at IGN Entertainment, and Amanda Solomon, CEO at Tyrus Talent Management. The panel, Esports or Esports? Does It Matter? will break down misconceptions about esports to separate the hype from actual substance. 

Knocke, who has been competitively gaming since he was a kid, has years of involvement with high profile companies and events in the esports business – specifically Blizzard Entertainment, IGN, SiriusXM, Sony, South by Southwest, E3, PAX, and Ubisoft — giving him a broad perspective on the industry. Before joining IGN, Kwilinski, a lifelong gamer, was a senior editor for esports at ESPN, establishing its vision and voice. Solomon is an executive with a well of expertise in the strategic sales and partnerships realm, specializing in esports, gaming, and talent. 

Now in its exciting fourth year, the forward-focused Infinity Festival is the place where Hollywood meets Silicon Valley. The multi-day annual event, held in Los Angeles, brings together Hollywood’s finest storytelling talent with the innovative creators of cutting-edge technology. For 2021, Infinity Festival will blend in-person and virtual events for a unique hybrid experience. 

The in-person portion will be held in several adjacent Hollywood locations with most events happening at Goya Studios and the Dream Hotel; the online component will be presented through the easy-to-use FNvirtual event platform. The festival will continue its theme of “Story Enabled by Technology” with an entirely new slate of innovative programming, including industry-leading speakers, panel discussions, an exhibition hall, innovation labs, and a fine art gallery, each with an emerging-tech focus.

For tickets and additional information, visit infinityfestival.com.

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TEAM SINGULARITY TO LAUNCH FAN TOKENS VIA BLOCKSPORT

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Danish esports organisation Team Singularity has extended its partnership with Swiss fan engagement platform Blocksport.

The multi-year agreement will see the launch of the $SNG Fan Token, giving holders access to unique opportunities to influence team-related decisions, enter the fast-track at SNG Academy, access exclusive content, train with professional esports athletes and more.

$SNG Fan Tokens are expected to launch in December 2021 with a supply of 3M, and will be priced at €1 each in the initial sale.

Commenting on the news, Atle S. Stehouwer, CEO and Founder of Team Singularity, said: “I am happy that our partnership with Blocksport is officially extended and we can finally announce the next step in our collaboration.”

Vladimir Liulka, CEO and Co-Founder of Blocksport, added: “We are happy to extend our exclusive partnership with Team Singularity and launch $SNG Fan Token for their fans. Singularity has a global and awesome fan community. The Token opens up a new world – an environment in which they have the chance to be very close to their favorites players and team”.

Team Singularity currently fields rosters in CS:GO, Fortnite, Rocket League, League of Legends, FIFA, Apex Legends, Rainbow Six, VALORANT, Free Fire, Teamfight Tactics, Hearthstone, Quake, League of Legends Wild Rift, Call of Duty, Call of Duty Mobile, Call of Duty Warzone, PUBG, PUBG Mobile, DOTA 2, Overwatch, Heroes of the Storm, Battalion 1944, H1Z1, Tekken7, Rogue Company, Brawlhalla, and Clash Royale.  In addition to Blocksport, the organisation has commercial partnerships with PWC, Pluck GG, Raven, SCUF, KontrolFreek, Randers FC, Esportal, Challengermode, MYESPORTSCARD, and MYFUTCARD. 

Staying with esports and Blocksport.io, just yesterday we reported the platform had partnered with Jordanian sim motorsports organisation Desert Fox Racing. 

READ MORE: SPORTSTECH PROVIDER BLOCKSPORT PARTNERS WITH MOZZART

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