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VERITAS ENTERTAINMENT ANNOUNCES LVL BERLIN LAUNCH & SECURES ADDITIONAL $10M FUNDING

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VERITAS Entertainment has announced the launch of LVL in Berlin, a state-of-the-art esports and gaming venue, and secured $10m in a funding round led by BITKRAFT Esports Ventures.

 

One of Europe’s largest esports spaces

Designed for both community and competition use, LVL Berlin will officially open to the public on 26th March, 2020 at 19:00 CET. At +2500m² (+26,000ft²), spread across two floors, it is one of the largest esports spaces in Europe.

Equipped with a full-stack production studio, “mind-blowing VR experiences”,  and a noise-cancelling dome that enables pro esports matches to be hosted in close proximity to the audience and casters without impeding player performance, LVL Berlin will provide a state-of-the-art space for pro and amateur gamers to connect, train and compete.

 

Image courtesy of VERITAS Entertainment

 

BITKRAFT leads $10m funding round

Additionally, VERITAS has also secured $10 million in funding from BITKRAFT Esports Ventures and other angel investors. The company says it will uses the capital to build its infrastructure, scale its team to manage operations, and expand to more cities.

Talking about the new venue Co-Founder and Managing Director of VERITAS Entertainment, Dorian Gorr, said:

“We created LVL to fill a gap that currently exists in the landscape of physical gaming and esports venues. The esports ecosystem currently has large arenas and glorified internet cafés with a few PCs in them, but not a permanent facility where premium events can be hosted while also serving as a place to socialize with friends.

“It’s not only a facility for professional teams to practice, but it’s a hub for entertainment, collaboration, and connection. After months of planning and construction, we’re thrilled to finally open the doors and welcome the public.”

 

The noise-cancelling dome. Image courtesy of VERITAS Entertainment

 

G2 Esports’ new Berlin base

LVL Berlin will also serve as official Berlin venue and home of G2 Esports, one of the world’s fastest-growing and most competitively successful esports organisations. As a partner of LVL, G2’s pro teams and creators will practice and create from dedicated G2 areas boasting practice and content creation rooms, in addition to public, community-driven locations within the venue, giving esports fans the opportunity to interact with G2 and its players.

G2 Esports CEO, Carlos ‘ocelote’ Rodriguez, was enthusiastic about the new venue, saying:

“LVL is the best possible place for being the home of G2’s teams to practice, bootcamp and interact with our amazing fans. It will be the go-to place for us to spend time with the #G2ARMY and interact with our people in Berlin, the capital of esports in Europe.

“We are proud that we can present our world-class partnerships in this beautiful city with Veritas as we both work together to bring highly entertaining experiences to esports.”

 

Image courtesy of VERITAS Entertainment

 

Much more than just an esports space

In addition to serving as a gathering place for fans, casual gamers and esports pros, VERITAS says LVL Berlin will also be home to content creators, live streamers, cosplayers, musicians, and artists – helping drive the mainstream adoption of esports and gaming.

Coinciding with the opening of the Berlin venue, LVL will be launching a 24/7 esports gaming channel on Twitch and YouTube to broadcast highlights from the venue and content created on in its studio. High-tech won’t be confined to gaming either, with a “culinary robotic machine serving up high-quality burgers for hungry patrons.”

Discussing the news BITKRAFT Founder and Managing Partner, Jens Hilgers, said:

“At BITKRAFT we believe strongly in physical experiences tailored to a gaming native and digital-first audience. In particular we believe that esports participation and fandom at scale is contributing significantly to make such new physical entertainment experiences successful.

“While we have seen many incarnations playing to this thesis, we became truly excited about the vision and approach of the LVL team and are excited to see their vision materialize with the launch of the iconic Checkpoint Charlie Berlin location.” 

 

Adding to the unique appeal of the venue, it is situated right in the heat of Berlin at the site of the historic ‘Checkpoint Charlie’ – the most famous crossing point between East and West Berlin during the Cold War (1947-1991). LVL will be accessible for esports and gaming fans year-round, with VERITAS expecting to welcome least 250,000 visitors and host around 130 live events annually. The company says the Berlin venue will act as a springboard for expansion to esports hubs around the world.

 

Dorian Gorr and Thomas Fellger (Image courtesy of VERITAS Entertainment)

 

 

AYO.NEWS says:

That is one impressive looking facility, with the dome (and the burger robot) adding more than a touch of sci-fi! Given the popularity of gaming and esports in Germany, and the site’s central location, we wouldn’t be surprised if VERITAS’ visitor estimates turn out to be too low.

Staying with BITKRAFT, a couple of weeks ago we reported the investment fund had welcomed a new partner in the form of former Goldman Sachs vice president and co-head of gaming and esports, Moritz Baier-Lentz.

 

 

AYO.NEWS says features the opinion of the author and does not necessarily reflect the views of Pentagon Digital Limited.
All original content featured on this site is © Pentagon Digital Limited, 2020.

Esports

LEXUS SUPPORTS ESPORTS AWARDS FOR THIRD CONSECUTIVE YEAR

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Luxury carmaker Lexus is returning to support the Esports Awards for a third year running

As Official Auto Partner of the awards, the company will be working with the Esports Awards on a number of activations that incorporate their vehicles. Lexus will also sponsor both the Esports Organisation of the Year and Streamer of the Year awards. 

Lexus made its esports debut with the Esports Awards in 2019, when it provided several supercars from blockbuster movies, which took centre stage at the Esports Stadium Arlington. Last year, the carmaker collaborated on exclusive content as part of the highly successful virtual ceremony. 

“It’s an honour to be able to welcome Lexus as a partner for the third year in a row. After supporting us through a successful virtual ceremony last year, it speaks volumes that Lexus has once again committed to going all-in and driving the esports ecosystem forward. Both of our brands focus on prestige and excellence, and I look forward to showcases our joint values as we return to a physical event in November,” said Michael Ashford, Managing Director, Esports Awards.

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REKTGLOBAL BRINGS TOP GAMING TALENT TO INFINITY FESTIVAL 2021

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ReKTGlobal, the digital entertainment and esports organization, has been named one of the official presenters of gaming content at the 2021 Infinity Festival. 

On 3 November, superstar gaming creators Ally Battaggia (a.k.a TheGeekEntry) and Gabby Murray will join Stove’s Kitchen and Paul Shaw in a panel exploring the content creator economy. In addition, ReKTGlobal CCO Kevin Knocke will share his unique expertise in a panel on esports.   

Battaggia, who has a growing following across social media, took on streaming during lockdown, joining the fan-favorite NoPIxel GTA RP server. Since then, she’s become a mainstay participant, even crafting a NFT/TCG collection from her beloved GTA RP character. With 9.6M social media followers, Murray has built a fanbase as a multi-talented lifestyle and gaming content creator, with a Discord community that is expanding by the day.

Top gaming creator Stove’s Kitchen (whose real name is Steven Cho), part of the Team RAR (Rare and Ridiculous) internet group, has a devout fan following on his YouTube channel, where he posts gaming and challenge videos. Meanwhile, Shaw oversees Special Projects at TalentX Entertainment, a subsidiary of ReKTGlobal. The four will join forces for Making a Living as a Content Creator: Much More Than Gaming — a panel that explores what sets livestream content monetization and strategy apart from pre-produced content. 

Also on 3 November, Knocke will take part in an esports panel with Darin Kwilinski, Lead Content Producer at IGN Entertainment, and Amanda Solomon, CEO at Tyrus Talent Management. The panel, Esports or Esports? Does It Matter? will break down misconceptions about esports to separate the hype from actual substance. 

Knocke, who has been competitively gaming since he was a kid, has years of involvement with high profile companies and events in the esports business – specifically Blizzard Entertainment, IGN, SiriusXM, Sony, South by Southwest, E3, PAX, and Ubisoft — giving him a broad perspective on the industry. Before joining IGN, Kwilinski, a lifelong gamer, was a senior editor for esports at ESPN, establishing its vision and voice. Solomon is an executive with a well of expertise in the strategic sales and partnerships realm, specializing in esports, gaming, and talent. 

Now in its exciting fourth year, the forward-focused Infinity Festival is the place where Hollywood meets Silicon Valley. The multi-day annual event, held in Los Angeles, brings together Hollywood’s finest storytelling talent with the innovative creators of cutting-edge technology. For 2021, Infinity Festival will blend in-person and virtual events for a unique hybrid experience. 

The in-person portion will be held in several adjacent Hollywood locations with most events happening at Goya Studios and the Dream Hotel; the online component will be presented through the easy-to-use FNvirtual event platform. The festival will continue its theme of “Story Enabled by Technology” with an entirely new slate of innovative programming, including industry-leading speakers, panel discussions, an exhibition hall, innovation labs, and a fine art gallery, each with an emerging-tech focus.

For tickets and additional information, visit infinityfestival.com.

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TEAM SINGULARITY TO LAUNCH FAN TOKENS VIA BLOCKSPORT

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Danish esports organisation Team Singularity has extended its partnership with Swiss fan engagement platform Blocksport.

The multi-year agreement will see the launch of the $SNG Fan Token, giving holders access to unique opportunities to influence team-related decisions, enter the fast-track at SNG Academy, access exclusive content, train with professional esports athletes and more.

$SNG Fan Tokens are expected to launch in December 2021 with a supply of 3M, and will be priced at €1 each in the initial sale.

Commenting on the news, Atle S. Stehouwer, CEO and Founder of Team Singularity, said: “I am happy that our partnership with Blocksport is officially extended and we can finally announce the next step in our collaboration.”

Vladimir Liulka, CEO and Co-Founder of Blocksport, added: “We are happy to extend our exclusive partnership with Team Singularity and launch $SNG Fan Token for their fans. Singularity has a global and awesome fan community. The Token opens up a new world – an environment in which they have the chance to be very close to their favorites players and team”.

Team Singularity currently fields rosters in CS:GO, Fortnite, Rocket League, League of Legends, FIFA, Apex Legends, Rainbow Six, VALORANT, Free Fire, Teamfight Tactics, Hearthstone, Quake, League of Legends Wild Rift, Call of Duty, Call of Duty Mobile, Call of Duty Warzone, PUBG, PUBG Mobile, DOTA 2, Overwatch, Heroes of the Storm, Battalion 1944, H1Z1, Tekken7, Rogue Company, Brawlhalla, and Clash Royale.  In addition to Blocksport, the organisation has commercial partnerships with PWC, Pluck GG, Raven, SCUF, KontrolFreek, Randers FC, Esportal, Challengermode, MYESPORTSCARD, and MYFUTCARD. 

Staying with esports and Blocksport.io, just yesterday we reported the platform had partnered with Jordanian sim motorsports organisation Desert Fox Racing. 

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