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LEARFIELD IMG COLLEGE NAMES KEY PARTNERS IN LEVEL NEXT ESPORTS LEAGUE

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Learfield IMG College has announced its key operation partners behind Level Next, The College Esports League. 

Level Next officially started this month with the Fall Champions Series, featuring EA SPORTS Madden NFL 21. It is the largest intercollegiate esports league, open to all students attending a four-year accredited university, and is also the first esports league to be supported by official school branding and athletics marketing assets. 

In addition to its cornerstone relationship with Electronic Arts (EA), Level Next is working with Esports Engine (a Vindex company), Mainline, and Endeavor, as the principal partners for overall operation and supporting elements of the esports tournaments to be housed within the platform. 

Chris Buckner, CEO of Mainline – which has been Learfield IMG College’s esports tournament operator since the company entered the esports space – called Level Next, “the culmination of every partner’s strength.” 

Learfield IMG, in coordination with EA and Endeavor, selected Esports Engine as its initial broadcast and production partner to develop new and engaging content for the college community. The company will deliver over 70 hours of broadcast content throughout the Fall Champions Series, featuring red zone coverage, matches of the week, and other shoulder content. 

Discussing developments Learfield IMG College EVP/Managing Director – Media and Partnerships Group, Rick Barakat, said:

“Level Next provides the esports player and overall student community the best of college fandom in an easy-to-follow, centralized format.

“We’re bullish on esports and the tremendous value we know it can deliver to sponsors and to schools. With EA and alongside Mainline, Esports Engine and Endeavor, we’re confident we’re delivering an exceptional experience for these students, while further authenticating and legitimizing the college esports community.”

 

While Esports Engine CEO, Adam Apicella, added:

“We are extremely excited to work with Learfield IMG College and bring the Level Next esports experience to life.

“Collegiate esports leagues are vital to driving the industry forward and continues our mission of facilitating a more accessible, open, and inclusive esports ecosystem. We’re proud to be part of this endeavor through the Fall Champions Series.”

 

Monday, 23 Nov., marked the start of Round 2: Conference/Regional Play, through 18 Dec. with winning players from each school competing as a team against other schools in the conference or region. 

This round follows the initial Fall Champions Series’ qualifying tournaments held 9-20 Nov. Round 3: Conference/Regional Championships will be held 4-9 Jan, 2021, followed by Round 4: Championship play, 13-17 Jan. 

The Fall Champions Series will have the largest-ever collegiate esports cash prize pool of $150,000; $50,000 of which will be awarded directly to campus esports programs through a social marketing competition.

 

AYO.NEWS says:

For those outside of North America, it can be hard to grasp just how big collegiate sports are – being a commercial powerhouse in their own right, in addition to a vital stepping stone into the world of professional sports. Unsurprisingly, we’re seeing the same happen with esports, which can only be a good thing. 

Maybe esports leagues like Level Next will help inspire collegiate sports and esports elsewhere in the world to graduate to the next level?

 

‘AYO.NEWS says’ features the opinion of the author and does not necessarily reflect the views of Pentagon Digital Limited or its affiliates or associates. 
All original content featured on this site is © Pentagon Digital Limited, 2020.

Esports

LEXUS SUPPORTS ESPORTS AWARDS FOR THIRD CONSECUTIVE YEAR

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Luxury carmaker Lexus is returning to support the Esports Awards for a third year running

As Official Auto Partner of the awards, the company will be working with the Esports Awards on a number of activations that incorporate their vehicles. Lexus will also sponsor both the Esports Organisation of the Year and Streamer of the Year awards. 

Lexus made its esports debut with the Esports Awards in 2019, when it provided several supercars from blockbuster movies, which took centre stage at the Esports Stadium Arlington. Last year, the carmaker collaborated on exclusive content as part of the highly successful virtual ceremony. 

“It’s an honour to be able to welcome Lexus as a partner for the third year in a row. After supporting us through a successful virtual ceremony last year, it speaks volumes that Lexus has once again committed to going all-in and driving the esports ecosystem forward. Both of our brands focus on prestige and excellence, and I look forward to showcases our joint values as we return to a physical event in November,” said Michael Ashford, Managing Director, Esports Awards.

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REKTGLOBAL BRINGS TOP GAMING TALENT TO INFINITY FESTIVAL 2021

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ReKTGlobal, the digital entertainment and esports organization, has been named one of the official presenters of gaming content at the 2021 Infinity Festival. 

On 3 November, superstar gaming creators Ally Battaggia (a.k.a TheGeekEntry) and Gabby Murray will join Stove’s Kitchen and Paul Shaw in a panel exploring the content creator economy. In addition, ReKTGlobal CCO Kevin Knocke will share his unique expertise in a panel on esports.   

Battaggia, who has a growing following across social media, took on streaming during lockdown, joining the fan-favorite NoPIxel GTA RP server. Since then, she’s become a mainstay participant, even crafting a NFT/TCG collection from her beloved GTA RP character. With 9.6M social media followers, Murray has built a fanbase as a multi-talented lifestyle and gaming content creator, with a Discord community that is expanding by the day.

Top gaming creator Stove’s Kitchen (whose real name is Steven Cho), part of the Team RAR (Rare and Ridiculous) internet group, has a devout fan following on his YouTube channel, where he posts gaming and challenge videos. Meanwhile, Shaw oversees Special Projects at TalentX Entertainment, a subsidiary of ReKTGlobal. The four will join forces for Making a Living as a Content Creator: Much More Than Gaming — a panel that explores what sets livestream content monetization and strategy apart from pre-produced content. 

Also on 3 November, Knocke will take part in an esports panel with Darin Kwilinski, Lead Content Producer at IGN Entertainment, and Amanda Solomon, CEO at Tyrus Talent Management. The panel, Esports or Esports? Does It Matter? will break down misconceptions about esports to separate the hype from actual substance. 

Knocke, who has been competitively gaming since he was a kid, has years of involvement with high profile companies and events in the esports business – specifically Blizzard Entertainment, IGN, SiriusXM, Sony, South by Southwest, E3, PAX, and Ubisoft — giving him a broad perspective on the industry. Before joining IGN, Kwilinski, a lifelong gamer, was a senior editor for esports at ESPN, establishing its vision and voice. Solomon is an executive with a well of expertise in the strategic sales and partnerships realm, specializing in esports, gaming, and talent. 

Now in its exciting fourth year, the forward-focused Infinity Festival is the place where Hollywood meets Silicon Valley. The multi-day annual event, held in Los Angeles, brings together Hollywood’s finest storytelling talent with the innovative creators of cutting-edge technology. For 2021, Infinity Festival will blend in-person and virtual events for a unique hybrid experience. 

The in-person portion will be held in several adjacent Hollywood locations with most events happening at Goya Studios and the Dream Hotel; the online component will be presented through the easy-to-use FNvirtual event platform. The festival will continue its theme of “Story Enabled by Technology” with an entirely new slate of innovative programming, including industry-leading speakers, panel discussions, an exhibition hall, innovation labs, and a fine art gallery, each with an emerging-tech focus.

For tickets and additional information, visit infinityfestival.com.

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TEAM SINGULARITY TO LAUNCH FAN TOKENS VIA BLOCKSPORT

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Danish esports organisation Team Singularity has extended its partnership with Swiss fan engagement platform Blocksport.

The multi-year agreement will see the launch of the $SNG Fan Token, giving holders access to unique opportunities to influence team-related decisions, enter the fast-track at SNG Academy, access exclusive content, train with professional esports athletes and more.

$SNG Fan Tokens are expected to launch in December 2021 with a supply of 3M, and will be priced at €1 each in the initial sale.

Commenting on the news, Atle S. Stehouwer, CEO and Founder of Team Singularity, said: “I am happy that our partnership with Blocksport is officially extended and we can finally announce the next step in our collaboration.”

Vladimir Liulka, CEO and Co-Founder of Blocksport, added: “We are happy to extend our exclusive partnership with Team Singularity and launch $SNG Fan Token for their fans. Singularity has a global and awesome fan community. The Token opens up a new world – an environment in which they have the chance to be very close to their favorites players and team”.

Team Singularity currently fields rosters in CS:GO, Fortnite, Rocket League, League of Legends, FIFA, Apex Legends, Rainbow Six, VALORANT, Free Fire, Teamfight Tactics, Hearthstone, Quake, League of Legends Wild Rift, Call of Duty, Call of Duty Mobile, Call of Duty Warzone, PUBG, PUBG Mobile, DOTA 2, Overwatch, Heroes of the Storm, Battalion 1944, H1Z1, Tekken7, Rogue Company, Brawlhalla, and Clash Royale.  In addition to Blocksport, the organisation has commercial partnerships with PWC, Pluck GG, Raven, SCUF, KontrolFreek, Randers FC, Esportal, Challengermode, MYESPORTSCARD, and MYFUTCARD. 

Staying with esports and Blocksport.io, just yesterday we reported the platform had partnered with Jordanian sim motorsports organisation Desert Fox Racing. 

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