Esports
LOOT.BET OFFERS INTRIGUING INSIGHTS IN 2020 ESPORTS BETTING REVIEW
LOOT.BET has revealed key statistics from 2020, shedding light on the intriguing evolution of the esports betting sector through the pandemic.
Most Popular Titles
The operator says that Counter-Strike: Global Offensive (CS:GO) was the most popular title to bet in in 2020, with the biggest win being €6,540, and the luckiest bettors coming from Ukraine, Sweden, and Hungary.
Illustrating the popularity of CS:GO at LOOT.BET, over 53% of all money wagered on esports was on the title, with Dota 2 taking second place with a 35% share, and League of Legends ranking a distant third with 7%.
Notably, FIFA, previously one of the most unpopular games to bet on, ranked 4th after enjoying a surge in popularity during the COVID-19 lockdowns, which saw the cancellation of the majority of real world sport. Newcomer VALORANT also did well, ranking seventh, ahead of more established titles like Overwatch and Rocket League.

Bet Sizes
Despite League of Legends ranking third in terms of overall money wagered with LOOT.BET, it took top spot when it came to average bet size, at €32.34, followed by King of Glory at €30.65, and Call of Duty at €27.20. Meanwhile, despite making up the bulk of total bets, the average sizes of individual bets for CS:GO and Dota 2 were just €21.41 and €20.64, respectively.
In terms of the most popular esports events to bet on, LOOT.BET users wagered most money on ESL One Road to Rio (CS:GO), Epic League (Dota 2), and Legends Pro League Summer (LoL).

Favourite Teams
The most popular teams among LOOT.BET customers were Na’Vi (CS:GO), Team Nigma (Dota 2), and T1 (LoL). In terms of the teams attracting the biggest average bets, Team Liquid took top spot for CS:GO, Just Error for Dota 2, and Victory Five for League of Legends. However, the highest individual bets in each title were claimed by Heroic (CS:GO), Team Aster (Dota 2) and DAMWON Gaming (LoL).
In terms of money won, Sprout led for CS:GO, VP.Prodigy for Dota 2, and FlyQuest for League of Legends. Meanwhile, those that disappointed bettors the most were Fnatic for CS:GO, Team Nigma for Dota 2, and FunPlus Phoenix for League of Legends.
When it came to gain by profit for each EUR bet, the leaders were Gambit for CS:GO, 496 Gaming for Dota 2, and LDLC OL for League of Legends. While Team Singularity (CS:GO), B8 (Dota 2), and Team Vitality (LoL) gave the most disappointing returns.

Most Active Esports Bettors
Interestingly, according to LOOT.BET, the luckiest bettors during 2020 were from Ukraine, Sweden, and Hungary, while those from Spain, Canada, and South Korea were unluckiest.
The most active, by average quantity of bets per person, were from Hungary, Japan, and Switzerland, while the least active hailed from Poland, Russia, and Ukraine.
The highest media odds were recorded in India, the Philippines, and Poland, while at the other end of the scale were Spain, Indonesia, and South Korea.
Despite many in-person esports events being cancelled, postponed, or scaled down due to the COVID-19 pandemic, LOOT.BET says that overall it saw a 67% increase in betting volumes, and active users surged by 58%.
AYO.NEWS says:
Despite the rise in popularity of other titles, it seems CS:GO is going to hold on to the top spot for some time yet, at least among LOOT.BET’s customers – though given its trajectory so far, VALORANT could make significant gains in 2021. Depending on how the COVID crisis plays out, we could also see sim sports like FIFA enjoy another surge in popularity over the coming months. But, regardless of the details, one thing is clear; 2020 was a great year for esports as a whole, and esports betting is continuing to gain momentum.
‘AYO.NEWS says’ features the opinion of the author and does not necessarily reflect the views of Pentagon Digital Limited or its affiliates or associates.
All original content featured on this site is © Pentagon Digital Limited, 2019-2021.
Esports
LEXUS SUPPORTS ESPORTS AWARDS FOR THIRD CONSECUTIVE YEAR
Luxury carmaker Lexus is returning to support the Esports Awards for a third year running
As Official Auto Partner of the awards, the company will be working with the Esports Awards on a number of activations that incorporate their vehicles. Lexus will also sponsor both the Esports Organisation of the Year and Streamer of the Year awards.
Lexus made its esports debut with the Esports Awards in 2019, when it provided several supercars from blockbuster movies, which took centre stage at the Esports Stadium Arlington. Last year, the carmaker collaborated on exclusive content as part of the highly successful virtual ceremony.
“It’s an honour to be able to welcome Lexus as a partner for the third year in a row. After supporting us through a successful virtual ceremony last year, it speaks volumes that Lexus has once again committed to going all-in and driving the esports ecosystem forward. Both of our brands focus on prestige and excellence, and I look forward to showcases our joint values as we return to a physical event in November,” said Michael Ashford, Managing Director, Esports Awards.
Esports
REKTGLOBAL BRINGS TOP GAMING TALENT TO INFINITY FESTIVAL 2021
ReKTGlobal, the digital entertainment and esports organization, has been named one of the official presenters of gaming content at the 2021 Infinity Festival.
On 3 November, superstar gaming creators Ally Battaggia (a.k.a TheGeekEntry) and Gabby Murray will join Stove’s Kitchen and Paul Shaw in a panel exploring the content creator economy. In addition, ReKTGlobal CCO Kevin Knocke will share his unique expertise in a panel on esports.
Battaggia, who has a growing following across social media, took on streaming during lockdown, joining the fan-favorite NoPIxel GTA RP server. Since then, she’s become a mainstay participant, even crafting a NFT/TCG collection from her beloved GTA RP character. With 9.6M social media followers, Murray has built a fanbase as a multi-talented lifestyle and gaming content creator, with a Discord community that is expanding by the day.
Top gaming creator Stove’s Kitchen (whose real name is Steven Cho), part of the Team RAR (Rare and Ridiculous) internet group, has a devout fan following on his YouTube channel, where he posts gaming and challenge videos. Meanwhile, Shaw oversees Special Projects at TalentX Entertainment, a subsidiary of ReKTGlobal. The four will join forces for Making a Living as a Content Creator: Much More Than Gaming — a panel that explores what sets livestream content monetization and strategy apart from pre-produced content.
Also on 3 November, Knocke will take part in an esports panel with Darin Kwilinski, Lead Content Producer at IGN Entertainment, and Amanda Solomon, CEO at Tyrus Talent Management. The panel, Esports or Esports? Does It Matter? will break down misconceptions about esports to separate the hype from actual substance.
Knocke, who has been competitively gaming since he was a kid, has years of involvement with high profile companies and events in the esports business – specifically Blizzard Entertainment, IGN, SiriusXM, Sony, South by Southwest, E3, PAX, and Ubisoft — giving him a broad perspective on the industry. Before joining IGN, Kwilinski, a lifelong gamer, was a senior editor for esports at ESPN, establishing its vision and voice. Solomon is an executive with a well of expertise in the strategic sales and partnerships realm, specializing in esports, gaming, and talent.
Now in its exciting fourth year, the forward-focused Infinity Festival is the place where Hollywood meets Silicon Valley. The multi-day annual event, held in Los Angeles, brings together Hollywood’s finest storytelling talent with the innovative creators of cutting-edge technology. For 2021, Infinity Festival will blend in-person and virtual events for a unique hybrid experience.
The in-person portion will be held in several adjacent Hollywood locations with most events happening at Goya Studios and the Dream Hotel; the online component will be presented through the easy-to-use FNvirtual event platform. The festival will continue its theme of “Story Enabled by Technology” with an entirely new slate of innovative programming, including industry-leading speakers, panel discussions, an exhibition hall, innovation labs, and a fine art gallery, each with an emerging-tech focus.
For tickets and additional information, visit infinityfestival.com.
Esports
TEAM SINGULARITY TO LAUNCH FAN TOKENS VIA BLOCKSPORT
Danish esports organisation Team Singularity has extended its partnership with Swiss fan engagement platform Blocksport.
The multi-year agreement will see the launch of the $SNG Fan Token, giving holders access to unique opportunities to influence team-related decisions, enter the fast-track at SNG Academy, access exclusive content, train with professional esports athletes and more.
$SNG Fan Tokens are expected to launch in December 2021 with a supply of 3M, and will be priced at €1 each in the initial sale.
Commenting on the news, Atle S. Stehouwer, CEO and Founder of Team Singularity, said: “I am happy that our partnership with Blocksport is officially extended and we can finally announce the next step in our collaboration.”
Vladimir Liulka, CEO and Co-Founder of Blocksport, added: “We are happy to extend our exclusive partnership with Team Singularity and launch $SNG Fan Token for their fans. Singularity has a global and awesome fan community. The Token opens up a new world – an environment in which they have the chance to be very close to their favorites players and team”.
Team Singularity currently fields rosters in CS:GO, Fortnite, Rocket League, League of Legends, FIFA, Apex Legends, Rainbow Six, VALORANT, Free Fire, Teamfight Tactics, Hearthstone, Quake, League of Legends Wild Rift, Call of Duty, Call of Duty Mobile, Call of Duty Warzone, PUBG, PUBG Mobile, DOTA 2, Overwatch, Heroes of the Storm, Battalion 1944, H1Z1, Tekken7, Rogue Company, Brawlhalla, and Clash Royale. In addition to Blocksport, the organisation has commercial partnerships with PWC, Pluck GG, Raven, SCUF, KontrolFreek, Randers FC, Esportal, Challengermode, MYESPORTSCARD, and MYFUTCARD.
Staying with esports and Blocksport.io, just yesterday we reported the platform had partnered with Jordanian sim motorsports organisation Desert Fox Racing.
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